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1. What do you expect from Stealth Bombers? - in Ships and Modules [original thread]
Originally by: Super Cow dark blue with bright neon lights that pulsate now that would look damn cool The Ishkur looks like a giant green grasshopper head w/ Psychedelic Mint Green Candy Cane Fangs sticking out of the front (Take a goo...
- by OnDa Rag - at 2005.03.17 09:24:00
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2. What do you expect from Stealth Bombers? - in Ships and Modules [original thread]
Originally by: pardux Originally by: meowcat Originally by: Neurotic Cat Are you listening to me Tom B?? Bright Blue Tristan 4tW!!!! nonsense. PURPLE TRISTAN 4TW PINK E-NUFF Pink w/ purple poka dots a...
- by OnDa Rag - at 2005.03.17 03:12:00
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3. Idea Instead of popping into a "POD" After blowing up. - in Player Features and Ideas Discussion [original thread]
good idea . . .yep would it really happen in reality . . . yep does it work for a game . . . Nope Certain aspects of the game revolves around being able to pod your opponent. This would take away from that satisfaction. A variant of the idea migh...
- by OnDa Rag - at 2005.03.07 03:31:00
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4. Missing Gun Type: Quad BS Anti Frig Gunz - in Player Features and Ideas Discussion [original thread]
Battleship know they are prey to smaller vesseles. It would make sense that they would have the option to fit quad versions of smaller guns. Something like: Quad 150mm Rail Guns Quad Neutron Blasters The turret would fit like a BS weapon, take s...
- by OnDa Rag - at 2005.03.07 03:18:00
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5. Feature Request:: Generate "gun graphs" based on all bonuses/skills - in Player Features and Ideas Discussion [original thread]
It would be a great feature . . . Up Side: We can figure out our fittings w/out having to know algebra. Down Side: Whiney people w/ noobish skills will be yelling for the nerf bat often if their gun skillz aren't trained up right. Up Side: If t...
- by OnDa Rag - at 2005.03.04 22:24:00
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6. The New World Order(ish) - in Player Features and Ideas Discussion [original thread]
This may be a bit off topic but . . . immagine Uncharted & Chaotic Space, Fog Of Wars, Map Makers, & Explorers These proposed changes can bring some mystery to Eve and can allow new empires to better control their regions: I think anything not i...
- by OnDa Rag - at 2005.03.03 07:59:00
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7. Are there such things as 1-way gates? - in Player Features and Ideas Discussion [original thread]
Originally by: Discodude I'd severly doubt it..then thed have to responed to a billion stuck petitions because ppl can't get out. Easy . . . fly into the systems sun and pod yourself
- by OnDa Rag - at 2005.03.03 05:28:00
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8. new terrain? - in Player Features and Ideas Discussion [original thread]
I can see it now, everyone will have their eyes glued on the systems "Weather Channel" "Yulai is expecting a massive solar flare to erupt, pilots are warned to either fit thermal hardeners or avoid the system . . . in other news an Ion storm pass...
- by OnDa Rag - at 2005.03.03 04:09:00
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9. PROPOSED MODULE - Auxiliary Drone Bay - in Ships and Modules [original thread]
Mods of these types are already on the table . . . there was a post several months ago about the mods stats which showed up on the test server and eve-i (they are no longer there).
- by OnDa Rag - at 2005.03.01 19:40:00
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10. UNGIMP GALLENTE BSHIPS !!! - in Ships and Modules [original thread]
Originally by: Attrezzo Pox This is a dumb thread I've never read . . . Dude, how the hell can you rant on something you haven't read or at least made an attempt to keep up with. Ya are setting yourself up to look rather ignorant . ...
- by OnDa Rag - at 2005.02.24 14:01:00
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11. Avaliable Location Agents on Star Map - in Player Features and Ideas Discussion [original thread]
I'd like to be able to see my avaliabe location agents on the Star Map . . . or maybe a skill to talk to them while not docked . . . Something Like: L1-Can Find Avaliable Location Agents On Starmap & Can Talk To Agents In Same System L2+ Can Talk...
- by OnDa Rag - at 2005.02.18 22:38:00
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12. Space Battles w/ 100+ ships? - in Player Gatherings and Events [original thread]
If you want to find them here are some thing you can do: Use the map function to find large blobs of pilots in space which corresponds to large blobs of ships & pods destoryed . . . there will be action in those areas . . . but I'm not sure if ...
- by OnDa Rag - at 2005.02.18 18:38:00
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13. Overview - Flaw? - in Ships and Modules [original thread]
Here is what I do: Set all hostiles as having a red background . . . ignore friendlies . . . Fire on anyone red and debate on firing on everyone else . . . its good to keep track of neutrals because, in a war zone, they are sometimes Alts spying...
- by OnDa Rag - at 2005.02.18 05:11:00
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14. HAC availability - in Ships and Modules [original thread]
While HAC avaliability may be thin . . . I think that is the way it is suppose to be. It is an Elite Ship . . . a rare find. If CCP intended everyone to fly it then HACs would be sold by NPC corps and also be easy to train for. This game has a SO...
- by OnDa Rag - at 2005.02.16 23:02:00
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15. Unbalanced Racial Resistance - in Ships and Modules [original thread]
Waaaaaa Ya forgot to whine about HAC EM resistances too (OMFG EM resistance in shileding and a 90%+ EM resistance in armor). Seeing as the Min. usually get the worst of all ships and weapons (When did u last hear someone cry NERF the Min. Ships ...
- by OnDa Rag - at 2005.02.16 22:51:00
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16. Nosferatu Balance Idea - in Ships and Modules [original thread]
Edited by: OnDa Rag on 16/02/2005 05:47:16 Um . . . Dude . . . if a BATTLESHIP sacrifices its punching power to fit a Heavy NOS and some unsuspecting fool tries to solo gank it, then the BS deserves to drain the hell out of that or any frig th...
- by OnDa Rag - at 2005.02.16 05:43:00
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17. UNGIMP GALLENTE BSHIPS !!! - in Ships and Modules [original thread]
This thread shall not die!!!!!! Ditto to the last 600+ posts
- by OnDa Rag - at 2005.02.16 00:21:00
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18. 800mm Named Plate Question - in Ships and Modules [original thread]
Ok, its on the market . . . but has anyone actually ever seen one? From what I've gathered the item doen't exist . . . is it a phantom item?
- by OnDa Rag - at 2005.02.13 09:38:00
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19. Enyo blaster setup - in Ships and Modules [original thread]
Enyo Blaster Setups Found Here Good for PvE or w/ a gank squad . . . don't solo PvP with it.
- by OnDa Rag - at 2005.02.12 10:25:00
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20. UNGIMP GALLENTE BSHIPS !!! - in Ships and Modules [original thread]
Originally by: WizEye Originally by: RaphKa may this post be on the boards for ever !!! This will be on the boards until something is done. 31 pages . . . no response . . . and still this thread will not die. I dont think ...
- by OnDa Rag - at 2005.02.10 18:56:00
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